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The wheel colliders are at odd angles depending on which other objects a...
To reproduce:1. Open attached project2. Open PhysicsNotWorking scene3. Select TyreColliders gameobject4. Notice that are rotated at ... Read more
[IL2CPP] Assembly.GlobalAssemblyCache not supported when built with IL2C...
1. Open attached project "repro_671790"2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException Note: no repro with Mono... Read more
When changing camera's viewport rect, canvas is positioned incorrectly
Steps to reproduce this issue: 1. Open the attached project2. Open 'bug scene'3. There is UI image in the scene and main camera with... Read more
Uninstalling Unity doesn't remove all files
Standard Assets packages and Unity_x64_s.pdb are left behind. This is on Windows. Unity used to clean up all the files behind itself... Read more
Too many shadowcasters: use 1 shadow caster per mesh, not material
one single mesh with several materialsproduces several shadow castersone per material but actually there must only one shadow caster... Read more
Unity Crash Reporting service doesn't work on iOS on 5.0.0
To Reproduce: 1. Import http://public.cloud.unity3d.com/UnityCrashLog.unitypackage into a new project and set it up in https://perf.... Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
AnimationMode getting NullReferenceException after Undo with Custom Edit...
How to reproduce:1. Open the attached project2. Open "Bug" scene3. Open Scene view and select "Char" in Hierarchy4. In the Scene vie... Read more
UI draw order is unintuitive
The draw order of UI elements (from top to bottom in the hierarchy of the Canvas's Transform) is unintuitive. It would make more sen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code