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1
votes
Fixed

[2D Colliders] IgnoreLayerCollisions doesn't work if the object is alre...

Physics2D

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Sep 26, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Open the project2. Play the scene3. See that the ball is sitting on the platform.4. Press "T" to toggle IgnoreLayer... Read more

0
votes
Not Reproducible

[Backport to 5.2] Light Probes do not receive Precomputed Realtime GI wh...

Global Illumination

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Sep 26, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open the "LightprobeBugScene"3. Build Lighting with only Precomputed Realtime GI checked usi... Read more

3
votes
Won't Fix

[Textures] PVRTC textures have blurry edges in Unity 5 that weren't pres...

Graphics - General

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Sep 26, 2015

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Version/s: 5.2.0p1

Reproduction steps:1. Open attached project "compression_regress_unity466" with Unity 4.62. Open a copy of the same project with any... Read more

0
votes
Fixed

SetResolution causes black screen, incorrect rendering in DX11 and disap...

Graphics - General

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Sep 26, 2015

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Version/s: 5.2.1f1

1. SetResolution regressions/issues in DX9 & DX11 in 5.22. DX9 has disappearing UI in 5.2 on resolution change (related to anoth... Read more

0
votes
By Design

[Batching] Unlit shader changes drastically when cloning gameObject and ...

Shaders

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Sep 26, 2015

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Version/s: 5.2.1f1

Steps to reproduce:1. Download and open attached project "WaterEffect.zip"2. Open "test" scene3. There are three "circle" object - o... Read more

0
votes
Won't Fix

[IL2CPP] Vector2.Distance returns different value between two constant p...

IL2CPP

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Sep 26, 2015

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Version/s: 5.2.0f3

Reproduction steps:1. Open the attached project and play the "main" scene.- 402A27E960000000 is displayed2. Build and run the scene ... Read more

0
votes
Fixed

Setting object's parent to null in Awake makes it invisible in the hiera...

Project Browser/Hierarchy

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Sep 26, 2015

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Version/s: 5.2.1p1

Steps to reproduce: 1. Open attached project2. Open scene "/Scenes/Bug"3. Expand "Directional Light" in the hierarchy and notice tha... Read more

5
votes
Won't Fix

[InputField] Caret is misplaced when using input field with layout groups

UI

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Sep 25, 2015

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Version/s: 5.2.1p1

Reproduction steps:1. Open attached project2. Open and play the "main" scene3. Press the "Spawn Windows" button4. Then press the "To... Read more

0
votes
Fixed

[MSAA] MSAA doesn't work with RenderToCubemap

Graphics - General

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Sep 25, 2015

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Version/s: 5.2.0p1

To reproduce:1. Open attached project2. Run TheGame scene3. Notice the Cubemaps look the same, although one of them is set to use MS... Read more

0
votes
Fixed

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