Search Issue Tracker
Won't Fix
Votes
5
Found in
5.2.1p1
Issue ID
730591
Regression
No
[InputField] Caret is misplaced when using input field with layout groups
Reproduction steps:
1. Open attached project
2. Open and play the "main" scene
3. Press the "Spawn Windows" button
4. Then press the "Toggle Tab On" button
5. Click on the input field
6. The input field caret is misplaced (watch misplacedInputCaret.gif)
NOTE: When line 20 of BrokenInputTest.cs is removed or the prefabs are added manually the issue doesn't occur.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment