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Votes
0
Found in
5.2.1f1
Issue ID
730747
Regression
No
[Batching] Unlit shader changes drastically when cloning gameObject and changing Reflection Probes
Steps to reproduce:
1. Download and open attached project "WaterEffect.zip"
2. Open "test" scene
3. There are three "circle" object - original and two clones. Change "Reflection Probes" to Off for one of the clone objects (on the side)
4. Notice that shader now works differently
Note: This seems to happen for both user shaders in the project "RippleWater2D" and "RippleWater2DCircle"
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