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Votes

0

Found in

5.2.1f1

Issue ID

730747

Regression

No

[Batching] Unlit shader changes drastically when cloning gameObject and changing Reflection Probes

Shaders

-

Steps to reproduce:
1. Download and open attached project "WaterEffect.zip"
2. Open "test" scene
3. There are three "circle" object - original and two clones. Change "Reflection Probes" to Off for one of the clone objects (on the side)
4. Notice that shader now works differently

Note: This seems to happen for both user shaders in the project "RippleWater2D" and "RippleWater2DCircle"

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