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4
votes
Fixed

TerrainCollider doesn't detect collision with CapsuleCollider on time an...

Physics

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May 26, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project2. Open scene "Assets/Test"3. Double click on "Capsules" game object to focus on it4. No... Read more

31
votes
Fixed

RaycastHit returns the wrong triangle index in Unity 5

Physics

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May 26, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's "TriangleBug" scene with 4.6 version of Unity.2. Enter play mode. (have both scene ang... Read more

0
votes
Fixed
0
votes
Fixed

[Rect] Rect constructor argument names are confusing

Graphics - General

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May 26, 2015

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Version/s: 5.1.0f1

I'm writing about rect class realization I believe rect constructor argument names are confusing and should be changed.So this how c... Read more

0
votes
Fixed

Partial Constraints make rigidbodies move in high gravity

Physics

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May 26, 2015

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Version/s: 5.0.2f1

Steps to reproduce:1. Open attached project's scene "test".2. Enter play mode.3. Add any constraint to the top one cube. (or press a... Read more

0
votes
Fixed

Regression: Errors on upgrading project "File ProjectSettings/ProjectSet...

Asset Loading

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May 26, 2015

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Version/s: 5.1.0f2

Regression: Errors on upgrading project "File ProjectSettings/ProjectSettings.asset couldn't be written" when you opening this proje... Read more

0
votes
Fixed

[LOD] Some trees are stretched out when moving towards them in the scene...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open the attached project2. Open the scene in _Scenes folder3. Focus the terrain by double clicking on the 'T... Read more

0
votes
Fixed

doNotCaptureKeyboard not working in WebGL

WebGL

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May 26, 2015

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Version/s: 5.1.0f2

1. What happenedWebGL project build with Unity 5.1.0f2 with HTML content which require keyboard input is no longer working. In earli... Read more

0
votes
Fixed

Crash importing assets (regenerating prefabs)

Asset Import

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May 26, 2015

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Version/s: 5.0.2f1

To reproduce:1. Open attached project2. Click Yes/Regenerate Prefab buttons3. Editor will crash at some point Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

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