Search Issue Tracker

8
votes
By Design

OnCollisionEnter2D is not called on every collision

Physics2D

-

Apr 22, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "scene".2. Open Listener script, in OnCollisionEnter2D include Debug.Log("Collid... Read more

21
votes
Fixed

[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...

VR

-

Apr 22, 2015

-

Version/s: 5.1.0b3

When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more

0
votes
Fixed

AssemblyConverter error building WSA universal app

Windows Store Apps

-

Apr 22, 2015

-

Version/s: 5.0.1f1

Reproducible on 5.0.0, 5.0.1 versions; Repro steps:1. open project "UniversalPlugins.zip";2. when editor loads the project, in the c... Read more

0
votes
By Design

Crash on importing assets

Asset Import

-

Apr 22, 2015

-

Version/s: 5.0.1f1

Open attached project and choose reimport all.Editor log gets spammed with thousands of errors like:"m_UsedFileIDs.count (fileID) !=... Read more

3
votes
Fixed

IL2CPP: Using interfaced struct in generic class causes problem

IL2CPP

-

Apr 21, 2015

-

Version/s: 4.6.4p3

IL2CPP fails to handle data in a struct when the following conditions are met: - This struct implements an interface.- This struct i... Read more

0
votes
Fixed

Rigidbody2D inertia is not calculated correctly after the Centre of Mass...

Physics2D

-

Apr 21, 2015

-

Version/s: 5.0.1p1

How to reproduce: 1. Open attached project2. Open scene BikeCOMass.unity- Scene contains a few bike shapes made out of colliders, al... Read more

0
votes
Fixed

Unity hangs when exanding the curves list of an animation

Animation

-

Apr 21, 2015

-

Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Select Character model3. Open animations tab in inspector4. Select Finish Use Sickle clip5. ... Read more

6
votes
Not Reproducible

[Crash][Mesh] Changing number of triangles (or vertices) of a Mesh via s...

Graphics - General

-

Apr 21, 2015

-

Version/s: 5.0.1f1

-e: Changing dynamically the number of triangles of a Mesh freezes the appIt happens on the mac standalone app, and on the 2 android... Read more

0
votes
Won't Fix
0
votes
Fixed

Renderer sorting layer not properly set using sortingLayerID property

2D

-

Apr 21, 2015

-

Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open test scene4. Select Particle system5. Scroll down to script component6. Try changing la... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.