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Editor crashes at mono_jit_runtime_invoke when setting AnimationPlayable...
Steps to reproduce:1. Download repro_931383.zip and open "test" scene2. Enter play mode3. editor crashes Results: editor crashes whe... Read more
Previously referenced scriptable object in a prefab gets corrupted after...
Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more
.PSD image looks differently from .PNG when imported into Unity
To reproduce: 1. In a new project, import the two attached files (checkbox.png and checkbox.psd)2. Observe the difference between th... Read more
[HiDPI] Long selection list in an inspector crops selections on lower re...
Steps to reproduce:1. Open QA attached project2. Select Main camera3. Have 2 displays, one with a larger and the other with a smalle... Read more
Editor quits silently when creating a new project on a specific Windows1...
To reproduce:1. Open any project2. Go to File-> New Project -> Create project Expected: new project will be createdActual: Uni... Read more
Assertion failed on expression: 'device.IsInsideFrame()' when creating a...
To reproduce: Create a new project Expected vs Actual: there should not be any errors Reproduced on 5.6.2f1, 5.6.2p3Not reproduced o... Read more
[IME] Unity does not recognize Schwa symbol ("ə" , "Ə")
To reproduce:1. Open a new Unity project2. Create a text component3. Change keyboard to Azerbaijani Latin4. Try to write the Schwa "... Read more
ArgumentNullException is shown when reverting the prefab instance
To reproduce: 1. Open the project, attached by the user (BugReport_Undo_Object registered for Undo cannot be null.zip)2. Open the "S... Read more
Transparent texture from Photoshop file has green background
To reproduce: 1. Download attached project "Test1.zip" and open in Unity2. Open "testscene" scene Expected Result: "startNodeTest.ps... Read more
Occlusion culling not occluding
Steps: 1. Use repro project in comment "SmallRepro.zip"2. Bake occlusion culling with the following 2 cases:(A) Enable "ROAD1_doesn'... Read more
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