Search Issue Tracker
[iOS] .NET 4.6 build outputs machine.config to mono/2.0 instead of mono/4.0
When exporting an iOS project using the .NET 4.6 experimental support, the machine.config is placed in the mono\2.0 directory, but i... Read more
UI scaling inconsistent in macOS editor between 2017.2.0a3- and 2017.2.0...
How to reproduce:1. Open QA-supplied project using Unity 2017.2.0a3 or earlier, load scene "REPRO"2. Memorize or screenshot the Game... Read more
[OS X] Visual Studio crashes Editor when quitting with debugger attached
1. What happened[OS X] Visual Studio crashes Editor when quitting with debugger attachedVS for Mac Community, v 7.0.1b24.Attached de... Read more
[New Scripting Runtime] Visual Studio Code doesn't break at breakpoints ...
1. What happened[New Scripting Runtime] While debugging, Visual Studio Code doesn't break at breakpoints and freezes the Editor afte... Read more
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Make sure Virtual Reality Supported is enabl... Read more
Unity freezes when adding variants to ShaderVariantCollection for shader...
Steps to reproduce: 1) Download attached project 'BugReproShaderVariants.zip' and open in Unity2) In the Project window, click on 'S... Read more
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps:1. Open attached project2. Open Animator window3. Select TestAnimator in Hierarchy4. Click on the State1 in Anima... Read more
Disabled and then enabled canvas elements are not shown until a child ob...
Steps to reproduce:1. Download and open the attached project2. Enable child canvas gameobjects Expected behaviour: all Ui elements c... Read more
Serialized UnityEvent in generic base class is not showing in Inspector
Steps to reproduce:1. Open user attached project2. Select game object 'Child class 1'3. Notice that event is shown in inspector4. Se... Read more
Inertia Tensor is not reset when a collider is removed
Steps to reproduce:1. Open attached project2. Open scene test.unity3. Play the scene- Note the Inertia Tensor values in the top left... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping