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2
votes
Fixed

Dynamic batching on an empty submesh causes a crash

Mobile Rendering

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Jul 08, 2015

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Version/s: 4.6.7p1

Dynamic batching causes a crash when the following conditions are met: - Using the IL2CPP scripting backend.- Running on a 64-bit iO... Read more

0
votes
Fixed

Plugin inspector doesn't assign correct platform settings when importing...

Asset Import

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Jul 08, 2015

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Version/s: 5.1.0f3

To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more

0
votes
By Design

[NetworkManager] Object created from inactive player prefab is inactive ...

Networking

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Jul 07, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. In Project tab make "Cube" inactive3. Build project4. Enter play mode in editor and s... Read more

1
votes
Fixed

SyncList callbacks have inconsistent timing.

Networking

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Jul 07, 2015

-

Version/s:

The callbacks for SyncLists for the local client on the host have inconsistent timing in regard to the actual operation. The callbac... Read more

0
votes
Fixed

NetworkManager OnServerConnect not called for local players

Networking

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Jul 07, 2015

-

Version/s:

The virtual function NetworkManager.OnServerConnect() not called for local players. This also means that NetworkLobbyManager.OnLobby... Read more

1
votes
Postponed
0
votes
Won't Fix

[DisallowMultipleComponent] More than one MonoBehaviour of the same type...

Inspector Framework

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Jul 07, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Open attached project ("DisallowMultipleComponents.zip")2. Open script A and notice that it has DisallowMulti... Read more

0
votes
Fixed

UI ScrollList are not working when gameobject is disable at start

UI

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Jul 07, 2015

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Version/s: 5.2.0b1

To reproduce:1. Open attached project2. Play testUINOOK scene3. Try to scroll4. Notice that scrolling doesn't work Read more

20
votes
Fixed

Normal map difference between Web Player and WebGL

WebGL

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Jul 07, 2015

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Version/s: 5.1.0f3

-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and Web... Read more

0
votes
Not Reproducible

DrivenProperties - Canvas.SendWillRenderCanvases() wasting performance s...

uGUI

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Jul 07, 2015

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Version/s: 5.1.1f1

Scene is not openable with latest trunk.It open in 5.4/5.6 but will not run due to script errors.Most probably fixed, or we would ha... Read more

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