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Mapping: Pose>Reset does nothing
Mapping: Pose>Reset does nothing 1. What happenedPose>Reset does nothing 2. How we can reproduce it using the example you atta... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
crash when entering play mode with NavMesh baked
To reproduce:1. Open attached project2. Open Test scene3. Enter play modeActual result: CrashExpected result: Play mode enters Read more
[WP8] Impossible to uncapitalize the first letter in an input field
To reproduce:1. Open attached project2. Build for wp83. Select the input field and try entering the first letter (try to make it sma... Read more
[WP8.1] Input field first letter is not capitalized
To reproduce:1. Open attached project2. Build for WP8.13. Enter some text into the input field - the first letter is not capitalized... Read more
Crash when using Static Cubes and Terrain for NavMesh
To reproduce:1. Open attached project2. Open Tests cene3. Enter play modeExpected result: Play mode startsActual result: Crash Read more
[Mac-only] Crash when opening Drag And Drop scene in UI project after re...
- Open attached project- You will see some tabs that failed to load: http://i.imgur.com/99lvNON.png- Right click on them and remove ... Read more
Obstacle Carving resets the target destination to starting destination
To reproduce: 1. Open attached project2. Open Test scene3. Enter play mode4. Observe the spawning sphere's Expected result: They rep... Read more
Billboard Renderer component needs an icon
A new component has been added under Miscellaneous -> Billboard Renderer (http://i.imgur.com/4Fih5kq.png) in Unity 5.1, but it do... Read more
Fbx animation doesnt play in the inspector preview if compression is not...
To reproduce:1. Open attached project2. Select unitychan_ARpose1 model3. Select animation tab4. Make sure that Anim. Compression is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered