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AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...
Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more
An error is thrown when one TreeView root element is dragged and held ov...
How to reproduce:1. Open the “TreeViewBug.zip“ project2. Open the “Editor“ Scene3. Enter Play Mode4. To the left of the Game view, i... Read more
Mixed Mode Point Lights stop producing light when baking Lightmap in "Su...
How to reproduce:1. Open the attached user project “PointLight-Lightmap-Issues.zip“2. Open the “SampleScene“ Scene3. Open the Lighti... Read more
[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...
Steps to reproduce: 1) Open attached project (HDRP template)2) Load the sample scene3) Make sure that lightmapper is set to Progress... Read more
Profile Analyzer Frame and Marker Summary far-right columns values get c...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[MPPM] Focus on Player option does not focus the Virtual Player window
Steps to reproduce: Open the attached project Open Multiplayer Play Mode window Activate Player 2 Virtual Player Focus the Main Edit... Read more
Tags are exported but list stays empty
How to reproduce:1. Create a new project2. Add some tags to a list3. Tag game objects with custom created tags4. Save the scene and ... Read more
Inconsistent Editor window layout when switching between docked and floa...
How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more
On Windows auto generated VS Code .csproj uses package name instead of f...
How to reproduce:1. Open the attached “1382115.zip” project2. Open Preferences window > External tools3. Enable Embedded packages... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved