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Excessive Memory Allocations in the Editor when hovering over labels in ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” in the Project window3. Select the “Main ... Read more
Terrain details fail to render correctly when Dynamic Batching is enable...
Reproduction steps:1. Open the “Terrain_bug.zip” Project2. Open the “DebugScene”3. Move around in the Scene view4. Observe the Scene... Read more
Particles that are created using a VFX graph become not visible at certa...
How to reproduce:1. Open the user’s attached “CreativeCore_VFX_2022.3LTS.zip” project2. In the Scene window, move the view around3. ... Read more
The first Panel Settings asset found gets randomly assigned when creatin...
Reproduction steps:1. Open the attached “UITK Panel Settings Bug Report.zip” project2. Create a new UI Document (GameObject → UI Too... Read more
UI Toolkit Label height is incorrect when "align=justified" is used
Reproduction steps:1. Open the attached “UI TOOLKIT.zip” project2. Open the “justified_height_bug.uxml” from the Project Assets Wind... Read more
RigidBody GameObject's position gets randomly reverted when transform.po...
Reproduction steps:1. Open the attached “PhysicsRepro.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. Press the ... Read more
ObjectDisposedException thrown when deleting actions maps
Steps to reproduce: 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedException (Do... Read more
Nullref thrown when right-clicking the "List is empty" text in the Input...
Steps to reproduce: 1. Create a new input actions asset and open it 2. Right-click the "List is empty" text 3. Observe the error Read more
[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR
Steps to reproduce:1. Open the attached user's project "SurvivalXRSDK.zip"2. Ensure the platform is for Android and the Meta XR Core... Read more
[Quest 2] Black background when Custom Skybox is used in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/TestSkybox.unity” Scene3. Build and Run on Qu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code