Search Issue Tracker
Material Inspector UI - Tooltip
!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more
Empty or invisible container above Preview panel
!image-2024-02-02-12-09-19-134.png|width=829,height=456! Update ([~sebastienlh]) Found a few ways to repro (see attached videos). Th... Read more
Material Inspector UI - Reco / Nice to have - Icon picker
!image-2024-02-02-12-36-14-960.png|width=764,height=492! Read more
Crash on NSException when the display dialog contains a long message con...
How to reproduce:1. Open the attached “20240129_CrashOnDisplayDialog.zip“ project2. Display the dialog (Example > Crash)3. Observ... Read more
Rendering Debugger - Reset button behaviour
!image-2024-02-02-13-27-25-416.png|width=936,height=398! Read more
#pragma directives in .hlsl files are not being ignored when #include is...
How to reproduce:1. Open the attached “PragmaBug.zip“ project2. Open the “Assets/Scenes/ExampleScene.unity“ Scene3. Observe the Game... Read more
Rendering Debugger - Unusable checkbox
!image-2024-02-02-13-32-49-289.png|width=1224,height=494! Read more
search window closes unexpectedly when open advanced dropdown via Object...
Steps to reproduce: 1. Make sure object selector is using advanced search (preferences->search->search engine) 2. click on obj... Read more
[Overlays] dock area disappears when overlay is temporally undocked
[Test workshop]- BUG: As a user I should be able to temporarily undock from a corner and re-dock back into the same corner without m... Read more
[Overlays] ToolSettings overlay spawned position doesn't follow mouse po...
test workshop- BUG: ToolSettings popup (s key shortcut) does not open at the mouseposition as it should Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved