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Tilemap Collider 2D is not updating the Collider shapes when removing Ti...
How to reproduce:1. Open the “Collider2DRepro“ project2. Open the “Scenes/Regular/Trying New Angles“ scene3. Enter the Play mode4. P... Read more
Removing Entities package does not delete it when Entities Graphics is i...
How to reproduce:1. Create a new 3D (URP) Project2. Open Package Manager Window (Window -> Package Manager)3. Click the "" icon4.... Read more
Crash on AudioUtil_CUSTOM_HasAudioCallback when entering PlayMode while ...
Reproduction steps:1. Open the “user’s attached project”2. Open the “Combat Test” scene3. Right-click on the “Enemy” GameObject in t... Read more
Burst errors in the Console when uninstalling and reinstalling Entities ...
How to reproduce:1. Create a new Unity project2. Open Package Manager Window (Window -> Package Manager)3. Click the "+" icon4. C... Read more
Setting VideoPlayer.time and pausing results in incorrect player.frame v...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Press the "Play" button4. Press the "Pause and Set Ti... Read more
[iOS] "Embed Frameworks" Build Phase is duplicated when multiple framewo...
How to reproduce:1. Open the attached project "embedTest.zip"2. Build the Project for iOS3. In the Xcode Project Observe the Build P... Read more
Clicking on Entities Memory in the Profiler throws an error
How to reproduce:1. Create a new 3D (URP) Project2. Open Package Manager (Window -> Package Manager)3. Click the "+" icon4. Click... Read more
Crash on tlsf_free when UI Elements are moved to the side by scrolling
Reproduction steps:1. Open the “crash_prj” project2. Open the “BeginnerMission” scene3. Enter the Play Mode4. Observe the crash Expe... Read more
Opening Profiler after Entering and exiting Play mode presents empty Pro...
How to reproduce:1. Create a new 3D (URP) Project2. Open Package Manager (Window -> Package Manager)3. Click the "+" icon4. Click... Read more
Nested object label indentation is incorrect when using the UI Toolkit I...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scene.unity" scene3. Select the “GameObject” GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject