Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.2.0-pre.4 - Entities
Issue ID
ECSB-794
Regression
No
Opening Profiler after Entering and exiting Play mode presents empty Profiler window
How to reproduce:
1. Create a new 3D (URP) Project
2. Open Package Manager (Window -> Package Manager)
3. Click the "+" icon
4. Click "Install package from git URL"
5. Type "com.unity.entities@1.2.0-pre.4"
6. Close the Package Manager Window
7. Open Profiler (Right-click on Game tab -> Add Tab -> Profiler)
8. Click on the Game tab
9. Enter Play mode
10. Exit Play mode
11. Click on the Profiler tab
12. Observe Profiler window
Expected result: The Profiler UI looks correct
Actual result: The Profiler window is empty
Reproducible with: 1.2.0-pre.4 (2023.3.0a17)
Reproduced on: Windows 11, Sonoma 14.1.1 (MacBook Pro, Apple M1 Max)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note:
Profiler window is not a dots editor window. It is suggested to create a UUM bug for Profiler team.