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Typo in Visual Scripting preference window
Summary:There is a typo in the UVS Preference Window Custom Inspector Properties description. In the modern Unity versions, to get t... Read more
The <sprite> tag inserted image from a Sprite Asset into the UI Builder ...
How to reproduce:1. Open the “SpriteProjectRepro“ project2. Open the “SampleScene“3. Go to the “Window > UI Toolkit > UI Build... Read more
Lighting data is carried over from one Scene to another when changing Sc...
How to reproduce: Open the “UnityProject.zip“ project Open the “SampleScene“ Enter the Play Mode Toggle the button in the Game view ... Read more
Licensing Client exits with code 3221226505 when opening Unity Hub
Reproduction steps:1. Open the Unity Hub Expected results: The Unity Hub opensActual results: The Unity Hub fails to open Reproducib... Read more
PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
How to reproduce: Open the “PlayerLoop.zip” project Open the “Scene“ Run the Game in the Editor Observe the Editor Build the Game an... Read more
[iOS][WebGL] Memory leak when using UI Toolkit
How to reproduce1. Build and Run the attached Project on an iOS device2. Observe the memory usage of the running Applicationor:1. Bu... Read more
Crash on Player exit when UNITY_DISABLE_AUTOMATIC_SYSTEM_BOOTSTRAP is en...
How to reproduce:1. Open the attached project "PPT.zip"2. Build And Run the project3. Exit the Player Reproducible with: 2022.3.14f1... Read more
XROcclusionMesh.shader and XRMirrorView.shader are not stripped down whe...
To reproduce: Create a new project with URP samples; Add only Cockpit Scene to the build settings; Build for Android platform; After... Read more
Package Manager search text field has no validation and leads to Editor ...
How to reproduce:1. Open Package Manager2. In the search text field enter numerous characters Actual result: The search text field h... Read more
TextMeshPro package throws multiple Shader errors when importing TMP Ess...
How to reproduce:1. Create a new project with any template2. Make sure the TextMeshPro package is added to the project (Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code