Search Issue Tracker
[HDRP] Camera background color changes on changing color in Sprite Shape...
Camera background color changes on changing color in Sprite Shape renderer. Steps to repro: 1. Create a new HDRP Project. 2. Window... Read more
[HDRP] Debugger windows throws exception on every undo after domain relo...
The HDRP debugger window starts throwing exceptions on every undo after any domain reload that happens while the debugger window is ... Read more
[HDRP][Cross-Pipeline] HDRP Wizard does not show up when completely empt...
Steps to reproduce: 1. Create new project 2. Add HDRP package from package manager 3. Notice that HDRP Wizard does not pop up when p... Read more
[HDRP] Shaded Wireframe scene view flickers and it is not stable
Steps to reproduce: 1. Open any existing HDRP project 2. In the scene view, switch to Shaded Wireframe mode 3. Move around in the v... Read more
[HDRP] Look Dev window closes along with NullReferenceException error on...
Docked Look Dev window closes along with NullReferenceException error on entering Play mode. Steps to repro: 1. Create a new HDRP ... Read more
[HDRP] Lighting in scene flickers when camera is moved
[HDRP] Lighting in scene flickers when camera is moved When navigating through the scene, the light sometimes turns itself off in t... Read more
[HDRP] System is not interested in this transform errors are thrown cont...
-On undo one extra light component added on the Direction light game Object. -The system is not interested in this transform errors ... Read more
[HDRP] ArgumentNullException errors are thrown on removing Light compone...
-ArgumentNullException and SerializedObject target has been destroyed errors are thrown on removing Light component from Direction L... Read more
[HDRP] NullReferenceException error is thrown on removing Decal Projecto...
NullReferenceException error is thrown on removing Decal Projector component. Steps to repro: 1. Create a new HDRP Project. 2. Hier... Read more
[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...
Repro steps: 1. Import the attached project and open the Repro scene 2. Select the Cloud sprite in the scene and in the inspector ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support