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Package version changes while Unity is running cause Play Mode compiler ...
How to reproduce: 1. Open the "RandomBugs.zip" project 2. Change the Packages/manifest.json with Packages/Repromanifest.json 3. In t... Read more
[Android] [Mac] Build fails on macOS when Burst package is installed
Reproduction steps: 1. Create a new project or open an existing one 2. Install Burst package 3. Build for Android Expected result: ... Read more
[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...
Reproduction steps: 1. Open the attached project ("case_1211670-DistField2DTests.zip") 2. Download Burst package and put it inside "... Read more
[Burst] Errors in console when opening project with special characters i...
How to reproduce: 1. Open the users attached project Expected result: No errors in console Actual result: Console is filled with Bu... Read more
[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...
Reproduction steps: 1. Open the attached project "BurstMacOsRepro" 2. Make a Development Build of the project 3. Edit the following ... Read more
Error CS0117 is thrown when opening a project with Burst 1.5.5
How to reproduce: 1. Open the user's attached project 2. Observe the Console Expected result: no errors logged to the Console Actu... Read more
Burst compiled job is completed few times slower than IL2CPP
How to reproduce: 1. Open the attached project “BurstPerformance.zip” and select SampleScene (Assets/Scenes/SampleScene.unity) 2. Go... Read more
Crash on invoke_void_FunctionBodyBuilder_Value_Value_uint_bool when tryi...
Reproduction steps: 1. Open the project attached by the user 2. Define "CRASH_BURST" in Scripting Define Symbols (Edit -> ProjectSet... Read more
[Burst] Part of a scene's geometry disappears when Burst Compile is enab...
Reproduction steps: 1. Open user's attached project and open scene "sample scene" 2. Uncomment line 17 from "GenerateSurfaceTriangle... Read more
[Burst] Unexpected exception in Burst.Compiler.IL.Helpers.MethodDecoderE...
How to reproduce: 1. Create a new Unity project 2. Download and import the Burst package 3. Import the tester-attached script(TestSc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2020.3] Play Mode has visual artifacts when Graphics API is set to DirectX12 with Dynamic Resolution enabled
- White texture appears when setting “RenderTextureFormat.Depth” to “RenderTexture” on the Camera
- Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” and “Cursor.visible = false”
- Material.SetOverrideTag setting LightMode tag has no effect
- Decal is not rendered when in Camera component Culling Mask dropdown field Default is unselected