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0
votes
Fixed

Package version changes while Unity is running cause Play Mode compiler ...

Package: Burst

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Feb 18, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1

How to reproduce: 1. Open the "RandomBugs.zip" project 2. Change the Packages/manifest.json with Packages/Repromanifest.json 3. In t... Read more

1
votes
Fixed

[Burst] Internal compiler error while processing function `System.Void B...

Package: Burst

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May 31, 2018

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Version/s: 0.2.4-preview.7

To reproduce: 1. Download attached project "BurstBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Jobs > Burst Inspe... Read more

0
votes
By Design

"Unable to find internal function `System.Buffer::InternalMemcpy`" error...

Package: Burst

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Oct 04, 2022

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Version/s: 1.7.3

How to reproduce: 1. Open the attached project “IN_14611” 2. Open the SampleScene in Scenes 3. Enter Play Mode 4. Observe the Consol... Read more

0
votes
By Design

Mixing types in string interpolation causes BC1345

Package: Burst

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Jul 04, 2023

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Version/s: 1.8.7

String interpolation works when using like types, but not when mixing.   {code:java} [BurstCompile] static public void AnyAmou... Read more

8
votes
Fixed

[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...

Package: Burst

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Dec 18, 2020

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Version/s: 0.11.0-preview.7

Reproduction steps: 1. Open the attached project "BurstMacOsRepro" 2. Make a Development Build of the project 3. Edit the following ... Read more

0
votes
Fixed

Error CS0117 is thrown when opening a project with Burst 1.5.5

Package: Burst

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Aug 27, 2021

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Version/s: 1.5.5

How to reproduce: 1. Open the user's attached project 2. Observe the Console Expected result: no errors logged to the Console Actu... Read more

0
votes
Won't Fix

Burst compiled job is completed few times slower than IL2CPP

Package: Burst

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Aug 15, 2021

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Version/s: 1.6.0

How to reproduce: 1. Open the attached project “BurstPerformance.zip” and select SampleScene (Assets/Scenes/SampleScene.unity) 2. Go... Read more

0
votes
Fixed

Crash on invoke_void_FunctionBodyBuilder_Value_Value_uint_bool when tryi...

Package: Burst

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Apr 08, 2020

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Version/s: 1.3.0-preview.5

Reproduction steps: 1. Open the project attached by the user 2. Define "CRASH_BURST" in Scripting Define Symbols (Edit -> ProjectSet... Read more

0
votes
Fixed

[Burst] Part of a scene's geometry disappears when Burst Compile is enab...

Package: Burst

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Apr 09, 2020

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Version/s: 1.3.0-preview.10

Reproduction steps: 1. Open user's attached project and open scene "sample scene" 2. Uncomment line 17 from "GenerateSurfaceTriangle... Read more

0
votes
Active

Debugger breakpoint does not get hit when the breakpoint and the code ar...

Package: Burst

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Dec 22, 2023

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Version/s: 1.8.11

Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Open the “Asset... Read more

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