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String Tag Map does not reset on Material Reset after being set by the S...
Steps to reproduce:1. Create a new material2. Set materials "Rendering Mode" to transperant3. Change standard shader to any other (e... Read more
[UI] Setting mesh and/or material multiple times on CanvasRenderer cause...
How to reproduce:1. Open the attached project2. Make sure that you are using DX11 (Edit->Project Settings-> Player-> Other ... Read more
[Profiler][Renderer] Drawcalls for static batching are incorrectly calcu...
Repro steps:1) Open the project and test.scene2) Make sure Static Batch is enabled and Dynamic Batch - disabled3) Open Profiler and ... Read more
Interpolated Ragdolls jitter when physics are updated every second frame...
To reproduce the issue follow the steps:1. Download and Open Project user has attached2. Open "BrokenRagdoll"Scene3. Run scene4. Obs... Read more
Aspect Ratio Fitter UI script does not update during certain resolution ...
To reproduce:1. Open attached project2. Open "AspectRatioFitterBug" scene3. Play the scene4. Set aspect ratio to 4:35. Set aspect ra... Read more
Particles do not simulate as expected
To reproduce: 1) Open MyScene2) Run the game3) Hit play and observer how the particle plays4) Now keep pressing sim next frame to si... Read more
Errors when changing the Default Sprite DPI
Steps to reproduce : - create a canvas- in the Canvas Scaler change the UI Scale Mode to Constant Physical Size- delete the values i... Read more
Cannot change the Visibility and Spacing for the Scroll View at run time
Steps to reproduce : - create a Scroll View- enter play mode- try to change Visibility and Spacing and notice that it doesn't work *... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
[animation] Crash changing GO selection during AW playback
This issue is with light legacy animation in 5.3 only (see versions below) repro:-open attached project-open "scene" scene-open the ... Read more
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