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"m_IndirectSpecularColor" changes every time when changes are made to th...
Reproduction steps:1. Upload project “save_repro.zip” to a version control repository2. Open project “save_repro.zip”3. Open “Outdoo... Read more
NullReferenceException and TreeView errors are thrown when assigning an ...
How to reproduce:1. Open the “AssetReferenceT_repro.zip“ project2. In the Project window click on the “MyScriptableObject_1“ asset3.... Read more
RegisterValueChangedCallback raised for parent element when it is raised...
Reproduction steps:1. Open the attached project "Bug-INotifyValueChanged"2. Click "Tests/INotifyValueChanged Bug Window" in the menu... Read more
Remote Notification Presentation Options for iOS are not used with Regis...
When using the Mobile Notifications package on iOS the Remote Notification Foreground Presentation Options are not used when the Reg... Read more
Inconsistent Grid Visual button outlines
Steps to reproduce:1. Open new Unity Project2. In Overlays Menu (Shortcut ' ` '), enable Grid and Snap3. Expand the Grid Visual over... Read more
Grid size field does not update after enabling constrained grid size
Steps to reproduce:1. Open new Unity Project2. In Overlays Menu (Shortcut ' ` '), enable Grid and Snap3. Expand the Grid Snapping ov... Read more
ScrollView resets its position when it's hidden and shown again
Reproduction steps:1. Open the attached "repro_IN-52071.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Scroll d... Read more
EnumFlagsField dropdown not updating when flags are manually adjusted in...
Reproduction steps:1. Open the attached project "EnumFlagsFieldModifier"2. Click "Example/EnumFlagsFields Example" in the menu bar3.... Read more
[RPW]Global Settings pages crashes when changing the current Global Sett...
1- Go to Project Settings, Graphics, HDRP Global Settings 2 - Change the global setting asset to a new one. 3- Change back to the ol... Read more
Crash on physx::IG::IslandSim when calling Simulate(Time.fixedDeltaTime)...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject