Search Issue Tracker
Fixed
Fixed in 2022.3.14f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a12
Votes
0
Found in
2022.3.8f1
2023.1.10f1
2023.2.0a2
2023.2.0b6
2023.3.0a3
Issue ID
UUM-46873
Regression
No
EnumFlagsField dropdown not updating when flags are manually adjusted in OnGUI
Reproduction steps:
1. Open the attached project "EnumFlagsFieldModifier"
2. Click "Example/EnumFlagsFields Example" in the menu bar
3. Expand the dropdown in the MyExample window
4. While holding shift, click one of the options
5. Close and re-expand the dropdown
Expected result: Checkmarks are inversed at step 4
Actual result: Checkmarks are inversed at step 5
Reproducible with: 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.2.0a2
Could not test with: 2021.3.29f1 (the dropdown closes when selecting an option)
Reproducible on: macOS 13.4.1 (Intel), Windows 11 (user’s)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment