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[ODR] Memory not cleaned properly when OnDemandResourcesRequest is disposed
To Reproduce: 1. Open the attached project, on 'Loader' (Scene StartScene) uncheck 'Use Streaming Assets' and check everything else.... Read more
[WebGL] UV error w/ localScale
-e: see title, instead of rendering a cube it renders big black areas -repro:--run scene in editor--notice nice lines for the cube--... Read more
[OSX] Opening the some views (In different window) results in bordless w...
Info:First time opened view (seperated window) has no borders/shadows. Project Steps:1. Open project.2. Open "console view", make su... Read more
Sometimes it is unable to Unlink or Link the project in the Connect window
this bug consists of two in fact - please see comments - one comment for one part of the bug(please use Editor.log only attached in ... Read more
[RenderTexture] New Render Texture preview in Project and Inspector tabs...
New Render Textures appear with visual artefacts in the Project/Inspector previews in OSX editor. Repro steps:1. Open attached proje... Read more
[iOS] xCode crashes when "Resources tags" tab is opened
To reproduce:1. Open attached project2. Switch build platform to iOS3. In the Player settings enable "Use on demand resources"4. Bui... Read more
[Audio][Warning] Applying echo effect component to an audio source which...
Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using the... Read more
[Version Control] Cannot connect to the perforce server from Windows mac...
Only Windows, Mac machines work fine.1. Download and install the latest versions of perforce server and client2. Create a workspace3... Read more
[GLCore][StandAlone][MSAA] Fullscreen builds in non-native resolution do...
Stand-alone builds played in full-screen on non-native resolution display a blank color or severe visual artefacts on AMD Radeon R9 ... Read more
Skybox in reflection probe is not updated if Ambient and Reflection Inte...
1. What happenedSkybox in reflection probe is not updated if global Ambient and Reflection Intensities = 0 2. How we can reproduce i... Read more
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