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[Linux] Error spam in the Console when opening a project with an unautho...
Reproduction steps:1. Connect an Android device to your system2. Do not touch the popup asking if you want to allow the connection o... Read more
Copying graph which references point cache doesn't preserve connections ...
Steps to reproduce: 1. Create new project and import visual effects graph package2. Create new empty graph3. Open attached project i... Read more
ArgumentNullException and other errors are thrown when attempting to ope...
How to reproduce:1. Open the “IN-50641_repro.zip“ project2. Search “Island“ in the Project tab and open the “Island“ Scene3. Increas... Read more
SRGB_LinearToGamma is only applied when SRGB_GammaToLinear_UNorm8ToFloat...
Reproduction steps:1. Open the attached project “TextureImportIssue”2. Select the “Assets/textures.tga” texture3. In the Menu bar cl... Read more
Subscenes of the client world do not load/unload in the Entities Hierarc...
Reproduction steps:1. Open the attached “IN-48886_Subscene Unload.zip“ project2. Open the “SampleScene”3. Enter Play mode4. Open the... Read more
Unity crashes on "DrivenPropertyManager has failed to register property"...
Reproduction steps:1. Open the attached project "repro51472.zip"2. Open "SampleScene"3. Click the ">" next to "PrefabWithManagedR... Read more
[Linux] Crash on ApiGLES::TextureImage when loading a scene
Reproduction steps:1. Create a new 3D project2. Click Window > Package Manager3. Click “+” > Add package from git URL4. Paste ... Read more
MonoBehaviour script component is missing the enable/disable toggle in I...
Reproduction steps:1. Open the “ScriptToggleStripped“ project2. Open the “Sample” scene3. Select the “Test” GameObject4. Observe the... Read more
Hard shadows appear in the Game view when enabling Cast Shadows
How to reproduce:1. Open the “IN-51569_repro“ project2. Open the “Loading Scene“ and switch to Game View3. Navigate to Assets/Settin... Read more
A Shader error is thrown in the Console when the line after an #include ...
Reproduction steps:1. Open the "IN-51499.zip" project2. Open the "Assets/Shaders/TerrainTreeStamp.compute" file3. Delete line 6 and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject