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[iOS] Application freezes or has a delay for a short time when using the...
How to reproduce:1. Build And Run the user’s attached “ios-delay-test-input-system-gyro.zip” project on an iOS device2. Rotate the d... Read more
[DOTS] Crash on block_merge_next when using EntityQueryBuilder multiple ...
{}Reproduction steps{}: Open the project "pr_blobario" Open Multiplayer Playmode Tools, and make sure the PlayMode Type is "Client &... Read more
[HDRP] "ArgumentException" error is thrown and the Scene view stops rend...
Reproduction steps:1. Open the attached project “HDRPLightsRepro”2. Open the “Assets/_Scenes/ReproScene_v2” Scene3. In the Hierarchy... Read more
Font Fallback selects characters from the wrong Font Asset when the Fall...
Reproduction steps:1. Open the attached project “TestFontFallback”2. Open the “Assets/Scenes/SampleScene” Scene3. Inspect the Game v... Read more
Different reflections on GameObject in Player compared to the Game View ...
Reproduction steps: 1. Open the attached “ReflectionsBug” project2. Enter the Play Mode3. Observe reflections on the “Plane” GameObj... Read more
Shadergraph shader does not support rendering point topology on Metal
Reproduction steps:1. Open the "IN-34755.zip" project2. Open the "Assets/CesiumForUnitySamples/Scenes/06_CesiumPointClouds" Scene3. ... Read more
World Space Canvas can be interacted with through other GameObjects when...
Reproduction steps:1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project2. Open the “Test clicks through walls” scene... Read more
RequestAsyncReadback triggers memory leaks when in Player
Reproduction steps:1. Open the “RequestAsyncReadbackStripped” project2. Ensure “Development Build” and “Autoconnect Profiler” are en... Read more
[URP] Some lights and shadows are not visible when light.shadowAttenuati...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
Custom checkbox can only be ticked or unticked when pressing certain spo...
How to reproduce:1. Open the attached user project “LayerUI.zip“2. Open the “Test“ Scene3. Select the “Cylinder Layer“ GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code