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Optimize Mesh Data Player setting can drastically increase build times
When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shader... Read more
[WebGL]Settings are missing from Publishing settings tab
[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project2.... Read more
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis There has been a breaking change in the `UnityEngine.UI.LayoutGroup... Read more
Unity Editor's Memory Usage grows when profiling (showing up in the prof...
To Reproduce:1. Open a new and empty project2. Open the Profiler Window3. Make sure your profiler target is the Editor4. Make sure "... Read more
[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more
[IL2CPP] Unity Player crashes at memcpy_repmovs() when closing Player
Steps to reproduce:1. Download 1134160_repro.zip2. Build a Standalone IL2CPP Player with Wait for Manage Debugger enabled3. Add a br... Read more
[PLM] Editor hard crashes when generating lighting
How to reproduce:1. Open attached project "GTA Clone"2. Generate lighting---------------------------------Observe the crash Reproduc... Read more
Exception is thrown when trying to set Canvas.worldCamera to None using ...
How to reproduce:1. Open the attached "TestingProject.zip" Project2. Enter Play Mode3. Click on the Button in the Game View4. Observ... Read more
Prefab Canvas's Screen Space - Overlay mode breaks Canvas in the Editor ...
How to reproduce:1. Open the attached project ("1132706 - Prefab Canvas issues.zip")2. Open the "Panel" prefab and add a Graphic Ray... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked