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[Quest 2] Crash on Quest 2 in GfxDeviceGLES::DrawBuffersBatchMode when u...
Steps to reproduce:1. Open the attached project "FreezeBug.zip"2. Make sure Android is the selected Platform3. Ensure 'Create symbol... Read more
UI Component detection areas are offset in Multiplayer Play Mode players
How to reproduce:1. Open the “Multiplayer_Play_Cursor_Bug” project2. Open the “Lobby” scene3. Open the Multiplayer Play Mode window ... Read more
Entities Systems window does not display any indentation
How to reproduce:1. Open the “Entities_System_Indentation_Bug“ project2. Open the “SampleScene”3. Enter Play Mode4. Open the Entitie... Read more
[Android] Crash when using Vulkan API and AddInterceptInitialization wit...
How to reproduce:1. Open the attached “IN-41158” project2. In the Project Settings → Player → Resolution and Presentation enable Opt... Read more
Sprite with Object node's Position connected to Color material turns bla...
How to reproduce:1. Open the “Duplicate_Sprite_issue.zip” project2. Select a Sprite GameObject and duplicate it Expected result: Spr... Read more
[Android][AR Foundation] Crash with "Unknown camera ID 0" abort message ...
Steps to reproduce:1. Open the attached “IN-39282” project2. Build And Run the project on the device3. Allow camera permissions when... Read more
"IndexOutOfRangeException" error is thrown when entering Play Mode while...
How to reproduce:1. Open the “IN-40485_repo.zip“ project2. Open the “Empty“ scene3. Enter Play Mode4. Observe the Console Expected r... Read more
The button is not clickable when using Windows touch inputs
How to reproduce:1. Open the attached project "Test Project.zip"2. Enter Play Mode3. Click the "Button" button in the Game view wind... Read more
Prespawned Ghosts fail to awake when designated as relevant
How to reproduce:1. Open the “DotsSum-master” project2. Open the “SampleScene”3. Disable Multiplayer Simulation (Multiplayer > Wi... Read more
[WebGL] Build fails when "Name Files As Hashes" is enabled
Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code