Search Issue Tracker
Redundant precompiled assembly changes when Editor prompts for updates
How to reproduce:1. Open the user-attached “My Project” project2. When prompted to update precompiled assemblies, select “yes”3. Ext... Read more
EnhancedTouch.Touch.activeTouches Method displays incorrect display inde...
How to reproduce:1. Open the “IncorrectTouchDisplayIndex” Project2. Open the “SampleScene”3. Build And Run4. In Player, on two touch... Read more
Memory Profiler overlaps letters when using a String containing '\r' cha...
How to reproduce:1. Open the attached project “MPBug.zip“2. Open the Memory Profiler (Window>Analysis>Memory Profiler)3. Selec... Read more
Composite field values remain displayed as mixed when their showMixedVal...
Reproduction steps:1. Open the “MixedValues“ project2. Window > TestWindow3. Click “Set Mixed Value“4. Click “Set Numeric Value“ ... Read more
[MacOS] Editor crashes when debugging if there is a breakpoint in a defa...
How to reproduce:1. Open the user’s attached “MI 431 - Spartan Swashbucklers.zip” project2. Open the “AINode” script (Assets/XnTools... Read more
RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please be... Read more
[Windows] Incorrect display selected when spanning multiple displays
Screen.MoveMainWindowTo misbehaves when window is windowed and spans several monitors To reproduce this issue, arrange your monitors... Read more
Color channels turn darker when Dynamic Resolution is enabled
Reproduction steps:1. Open the attached “ASDQWER” Project2. Open the “Assets/_Scene/Splash.unity” Scene3. Enter the Play Mode4. In t... Read more
Editor's performance drops when recording with Recorder and VP8
Reproduction steps:1. Open the attached “Looping fractals” Project2. Open the “Assets/Scenes/Level1-CutScene2.unity” Scene3. In the ... Read more
Mesh Renderer dissapears from a prefab when stripping ProBuilder scripts...
Reproduction steps:1. Open the attached “ASD” project2. Open the “Assets/Cube.prefab” Prefab3. In the Scene View select “Face Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code