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0
votes
Fixed

[GearVR] Pause/Unpause repeatedly crashes app

VR

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Mar 15, 2016

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Version/s:

1) Enable developer mode in the Gear VR service.2) Start the app.3) Repeatedly mash the Gear VR Back button to pause/resume quickly.... Read more

0
votes
Fixed

[Mobile] TimeZone.CurrentTimeZone returns UTC 0 when Peru time zone (-5 ...

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Mar 19, 2024

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Version/s: 2022.3.22f1, 2023.2.14f1, 6000.0.0b13, 7000.0.0a1

Steps to reproduce:1. Open the attached user's project "TimeZone test project.zip"2. Switch to Android Platform, Development build a... Read more

0
votes
Fixed

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...

Package: 2D PSD Importer

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Dec 13, 2019

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Version/s:

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB impo... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

3
votes
Fixed

[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...

MacOS

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Nov 11, 2021

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Version/s: 2021.2.0f1, 2021.2.2f1

Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more

0
votes
Won't Fix

Duplicating a LayerGroup doesn't correctly duplicate children

Package: Environment

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May 06, 2022

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Version/s: 0.0.2-exp.1

Description: Repro Steps: Create a layer Create a layer group insert the initial layer into the layer group duplicate (select in GO ... Read more

0
votes
Feature Request

GameObject Prefab Overrides are not retained when Rigidbody Components a...

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Nov 16, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce:1. Open the “PrefabOverrideRetainIssue“ project2. Open the “SampleScene”3. Open the “Terraformer_TESTER“ Prefab in ... Read more

1
votes
Fixed

[TextMeshPro] Sprite index cannot be found when using the GetSpriteIndex...

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Jan 23, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached "BUG_Textmeshpro_GetSpriteIndexFromName" project2. Open the "Assets/Repro" scene3. Enter the... Read more

0
votes
Fixed

"Invalid allocation label..." errors in the Console when compiling using...

Package: Burst

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Aug 23, 2022

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Version/s: 1.7.3, 1.8.0-pre.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more

1
votes
By Design

Warnings are not logged in the Console window when using external code a...

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Feb 19, 2025

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Version/s: 2022.3.58f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the “VSWarningTest” project2. Reimport “Assets/FooBehaviour.cs”3. Observe the Console Expected result: Warn... Read more

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