Search Issue Tracker
GameObjects that do not have the default Light Layer selected are dark w...
How to reproduce:1. Open the attached project “SceneLightIssue.zip“2. Open Scene “SampleScene“3. Disable the Scene lighting by press... Read more
sRGB (Color Texture) Checkbox has no effect in Gamma space
When sRGB (Color Texture) is true vs false there is a clear visual difference in Linear space.In Gamma space, however, it has no eff... Read more
Blurry, low quality Active Profile icon used in Addressables Profiles wi...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Profiles” win... Read more
[WebGL] Scrolling causes random cursor jumps in chrome browser builds
Reproduction steps:1. Download the attached project2. Build the project to WebGL platform3. Open it with chrome4. Click on '2' to lo... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more
VFX Graph Node documentation icon is pixelated
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effects package Create a new VFX G... Read more
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List