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The Camera's Clipping Planes Far value's condition of being greater than...
Reproduction steps:1. Create a new project2. In the Hierarchy window, select the “Main Camera” GameObject3. Set the Near value of Cl... Read more
Editor crashes on GfxDeviceD3D12::UploadTextureSubData2DImpl when openin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Meta Movement/69.0.0/Body Tracking Samples/S... Read more
“Shader error in 'Hidden/VFX/.../Minimal/Render Quad': undeclared identi...
Reproduction steps:1. Open the attached “VFXURP.zip” project2. Open the “SampleScene” (Assets > Scenes)3. Open the “Main Texture ... Read more
DepthNormalPrepass or DrawDepthNormalPrepass is rendered when using the ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Enter the Play Mode4. Ope... Read more
[Android] Crash due to null pointer dereference when UnityPlayer.UnitySe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
[Android] [iOS] The '-' symbol is not allowed to be entered when enterin...
How to reproduce:1. Open the “Test_Dropdown“ project2. Open the “SampleScene“3. Build and Run for Android4. In either one of the Inp... Read more
Selection of multi-select ListView is changed when interacting with chil...
How to reproduce:1. Open the “listview_dropdown_selection_bug“ project2. Open the Tools → List View window3. Shift-select some rows4... Read more
GUISkin background is displayed in lighter colors in the Game view than ...
How to reproduce:1. Open the “IMGUI Color Issue.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “box.png” in th... Read more
[iOS] Multiple linking errors are thrown when building an XCode project ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window ( File > Build Settings)3. Make an iOS ... Read more
Materials do not transfer texture when the "Shader" parameter is changed...
Reproduction steps:1. Open the attached “repro_IN-87030“ project2. Open the “Assets/Test.unity“ Scene3. Select the “Assets/New Mater... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed