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[Prefabs] Variant of a Variant losing overriden values when adding new c...
How to reproduce:1. Open the attached project "BugRepro_PrefabGrandchildLosingOverride"2. Enter the "PrefabChild" prefab3. Right cli... Read more
Decal layers are rendered differently in Build than in Game window
Reproduction steps:1. Open the attached “Webgl Decal Projectors.zip“ project2. Open “SampleScene” scene3. Build and Run the project4... Read more
Enabling and disabling GameObject as a trigger makes its collider cover ...
Reproduction steps:1. Open the attached “2d.zip“ project2. Open “SampleScene” scene3. Enter Play mode and use “A” key to move “trash... Read more
[macOS] VideoPlayer is not playing and “Color primaries is unknown or un...
How to reproduce:1. Open the user’s attached “VideoPlayerBug.zip” project2. Open the “VideoPlayer” scene (Assets > VideoPlayer)3.... Read more
Fix button in the HDPR Wizard Window is shown again after restarting the...
How to reproduce:1. Open the user-attached project “My Project (4)”2. Click Window → Rendering → HDPR Wizard → HDPR + DXR3. Click Fi... Read more
Joint.connectedAnchor is different in Player vs in Editor when not set e...
Reproduction steps:1. Open the attached Project “BugRepro”2. Enter Play Mode3. Observe how one of the Cubes moves towards the other4... Read more
"MissingReferenceException" thrown when disabling and enabling "Send Nav...
How to reproduce:1. Open the project “IN_31226”2. Open “SampleScene” Scene3. Select “Cube” GameObject4. In the Inspector right-click... Read more
Error "IndexOutOfRangeException: Index was outside the bounds of the arr...
How to reproduce:1. Open the project “IN_16812”2. Press Window → Analysis → Memory Profiler3. Click on any Snapshot4. Go to Objects ... Read more
Text settings in UI Builder throw errors if the window loses focus
Steps to reproduce: 1. Dock the UI Builder window (Window > UI Toolkit > UI Builder) in the same tab group as the Game window ... Read more
Motion blur doesn't work when rendering a custom shader procedurally
How to reproduce:1. Open the user-attached project “TestIndirectMotionVectors”2. Open the “RenderInderectMotion” scene3. Enter the P... Read more
All about bugs
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Latest issues
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