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Wrong tooltip when hovering over the "Load In Background" property of an...
Reproduction steps:1. Open the “LoadInBackground“ project2. In Project Browser select the “SampleAudioClip“ audio clip3. In Inspecto... Read more
Cannot scroll up/down a Frame Debugger event panel when mesh preview is ...
Reproduction steps:1. Open the “MeshPreview“ project and the “SampleScene“ scene2. Open Frame Debugger and click “Enable”3. Select t... Read more
Timeline tracks cannot be deleted when selecting a disabled PlayableDire...
Reproduction steps:1. Open the “TrackDeletion” project and the “SampleScene” scene2. Using Project Browser open the “SampleTimeline“... Read more
"Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases ever...
Reproduction steps:1. Open the “MaterialCount“ project2. Open the “SampleScene” scene3. While observing the Console enter and exit P... Read more
The Treeview element is not expanding fully when trying to expand it mor...
Reproduction steps:1. Open the attached project “TreeViewBug“2. Press Window>Test-TreeVeiw3. Expand the TreeView element “Built-i... Read more
Painter2D sets the wrong vector value when drawing figures
Reproduction steps:1. Open the attached project “DrawingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. Pr... Read more
IL2CPP throws errors when using custom attributes
Reproduction steps:1. Open the attached project “CustomAttributesBug“2. Press File>Build And Run3. Observe the errors printed in ... Read more
[Quest 2] XRController.controllerNode keeps using the original controlle...
Reproduction steps:1. Open the attached project "ControllerNodeTesting"2. Open the “/Assets/Scenes/SampleScene” Scene3. Connect Ques... Read more
GraphicsFence.passed is passed in a random order
I am using Graphics.CreateGraphicsFence to create a fence that should pass when the previous Graphics.Draw command is completedHow t... Read more
Artifacts visible when transforming any vector from world space to tange...
Reproduction steps:1. Open the “MikktspaceWorldToTangentRepro” project2. Open the Assets/Scenes/SampleScene.unity scene3. Select Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code