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Fixed in 2021.3.25f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.2.0a11, 2023.3.X
Votes
3
Found in
2021.3.19f1
2022.2.7f1
2022.3.0f1
2023.1.0b5
2023.2.0a3
Issue ID
UUM-27587
Regression
Yes
"Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases every time when entering/exiting Play Mode
Reproduction steps:
1. Open the “MaterialCount“ project
2. Open the “SampleScene” scene
3. While observing the Console enter and exit Play Mode 4 times
Expected result: material count does not increase overall
Actual result: material count increases after each time
Reproduced in: 2021.2.0a16, 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3
Not reproduced in: 2020.3.45f1, 2021.2.0a15
Reproduced using: macOS 13.0.1 (Intel), Windows 10 (by the reporter)
Notes:
1. Reproduced with URP and HDRP
2. Not reproduced with Built-in RP
3. In 2021.2.0a16 it increases by 2 after each time but in the latest versions, it increases by ~8
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Resolution Note (fix version 2023.2):
This bug got split up internally so this fix in 2023.2.0a11 covers only the leaks in the core package and a test to catch them in the future
Resolution Note (fix version 2022.3):
Fixed in 2022.3.1f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.25f1