Search Issue Tracker
"ApplySingleProperty clear overrides error" error when applying Serializ...
Reproduction steps:1. Open the attached “SerializedRefsNestedPrefabsBug.zip“ project2. Open the “scene-bug” Scene (Assets > Scene... Read more
About Unity window shows extended version numbers including staging tag
Steps to reproduce: 1. Create a new project 2. Open Help > About Unity 3. Observe the version reported in the window Actual resul... Read more
Mono release JIT incorrectly replaces long multiplication with a left-sh...
How to reproduce:1. Open the “test_6000_0_23_mono_bug.zip“ project2. Open Test Runner (Window → General → Test Runner)3. In Test Run... Read more
[IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Andr...
Steps to reproduce:1. Open the attached user's project "TestAssemblyStripping.zip"2. Switch to Android3. Make sure Development build... Read more
Configurable Joints are not scaled when the GameObjects containing the J...
How to reproduce:1. Open the “AnchorBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expected res... Read more
Animation fails to trigger when Animator enters Animation State and Anim...
Reproduction steps:1. Open the attached “IN-86926.zip” project2. Open the “Menu” Scene3. Enter the Play mode4. Observe the Game view... Read more
[Metal] "undeclared identifier 'RemapFoveatedRenderingResolve'" error is...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Scenes/Terminal/Shaders/Screen_... Read more
"NullReferenceException" is logged when adding a visual element to a lis...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UI/MainMenu“ Visual Tree Asset using the UI Builder3. ... Read more
Errors are thrown and the view is not rendered properly when using Overl...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Scene vi... Read more
Fog density value is not returned when using the Fog node in a sprite Sh...
How to reproduce:1. Open the attached “IN-86269” project2. Open the “SampleScene” and Observe the Game view3. Select the “Image” Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject