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Screen not refreshing for a few seconds up to a minute after opening pro...
To reproduce:1. Open any project2. Click on an item in the hierarchy to highlight it. (Or anything else on the screen, to make the s... Read more
[iOS]Exception is thrown after splash screen appears when using Unity Ads
Steps to reproduce the issue:1. Download attached project (link to the storage and share service is provided in the user’s email).2.... Read more
[Gear VR] Application freezes when image with radial 360 method is filled
Reproduction steps:1. Open the attached reproduction project2. Build and run the project on Android device that supports Gear VR (Sa... Read more
[Anim] Importer: Animation Events do not activate “Apply” on new FBX fil...
The "Apply" button of the Importer no longer becomes enabled (clickable) when new Events are created for the first time. Read more
Inspector window remains locked after configuring an avatar
The inspector window doesn't unlock after using the bone-mapping tool for configuring an avatar if some other asset got selected whi... Read more
Unity crashes when calling function "WRSNative.process_package" in a new...
Steps to reproduce:1. open user's attached project2. open scene "WRSNativeTestScene"3. Press play Result: Unity crashes. Reproduced ... Read more
[Android] [FrameDebugger] App crashes after switching events
Steps to reproduce: 1) Download attached project 'testDebugger.zip' and open in Unity.2) File >> Build Settings >> Check... Read more
[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...
To reproduce the issue follow the steps:1. Create new project2. Import Standard Image Effects assets package3. Open "TiltShiftHdrLen... Read more
[Matchmaking] Connection drop on the second connection attempt
Reproduction steps:1) Open user's attached project2) Configure Multiplayer settings in "Services" window3) Build and run project on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom
- Sprite Atlas Asset UI issues