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Attributes are not working when used with the async test in the Test Runner
How to reproduce:1. Open the user’s attached “ReportAsyncTestBugs.zip” project2. In the Test Runner window run the “NUnitAPIsTest.Ti... Read more
Crash on scripting_array_length when selecting <No Name> object in Memor...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Window > Analysis > Memory profiler3. Import the attached... Read more
[Linux] [URP] Crash with multiple stack traces when opening a project cr...
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
InvalidFrameStackException is thrown when debugging the Update() method
Reproduction steps: 1. Open the attached project “ExceptionOnDebug“2. Open the scene “Assets/MainScene”3. Enter the Play Mode4. Open... Read more
The list is reorderable when using NonReorderableAttribute
Reproduction steps: 1. Open the attached project “NonReorderableBug”2. Select the ScriptableObject “Assets/ScriptableVariants/Editor... Read more
[Android] 8x,16x MSAA are displayed as non-supported when device GPUs do...
How to reproduce:1. Open the user’s attached “MSAABlackScreenTest_Android” project2. Build and Run the “CheckMSAA” Scene on Android3... Read more
[VFX] Exception in the console when drag&dropping a texture/shader in an...
When dragging a texture from the project manager to an output context in the VFX Graph the texture is correctly referenced, but an e... Read more
“MonoBehaviour” is not recognized in Script files when “additionalfile” ...
Reproduction steps:1. Open the attached project “NoMonoRepro”2. In the Project window select “Assets/Test” script file3. Look at the... Read more
Nothing is rendered in the built URP project when Deferred rendering is ...
How to reproduce:1. Open the attached “repro-project”2. Build the project3. Open the build and observe Expected result: The objects ... Read more
Wrong grass shader when creating TerrainData at runtime in a build
Reproduction steps:1. Open the attached project “Test Dynamic Grass.zip“2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build... Read more
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