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[ScrollRect] Scroll position when using scroll wheel is not clamped when...
Reproduction steps:1. Open the attached project.2. Open and play the "Test Scene".3. Try to scroll all the scroll views.4. Notice th... Read more
Specular highlight appears pixelated if render path is set to Deferred
Repro steps:1. Open "delme012345.zip" project2. Load scene "UV1map"3. Select Main Camera4. Set Rendering Path to "Legacy Deferred (l... Read more
local cache server fails with connection error
-e: when enabling the local cache server the editor fails to connect to it throwing errors--this worked well in the dev-branch -repr... Read more
[UWP] UnityEvent.RemoveListener doesn't remove event on builds with .NET...
Steps to reproduce: 1. Open and build attached project2. Run build and when it starts click on "Attach Block" button, this will add ... Read more
[WebGL] build & run fails to connect to localhost
-e: see title, fails on Windows and OSX starting with 5.5.0a4 -repro--create empty new project--switch to WeGL--build and run--NOTIC... Read more
Editor crashes with FlareManagerGeometryJob::operator=
How to reproduce:1. Download "Realistic Car Controller" from asset store.2. Open 'City FPS' scene.3. Enter play mode.4. Walk around/... Read more
SyncLists override Awake() method in inherited class
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Play the scene4. Notice that there are no messages logged... Read more
Transparent object isn't rendered after projector shadows
Steps to reproduce: 1. Open the attached project2. Open 'test' scene3. Go to 'Game' window4. Look how the shadow is projected on the... Read more
Angular Drive Damper effectiveness drops after a certain value
Reproduction steps:1. Open the attached project 'Angular'2. Open the available scene3. Play scene4. Observe the behavior in scene vi... Read more
Transparent Object scales incorrectly with CommandBuffer while RenderTex...
Steps to reproduce:1. Open attached project.2. Open scene "withTransparent".3. Select command_buffer object in Hierarchy and turn of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code