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0
votes
Fixed

[tvOS 16] No text navigation occurs when using Controller-Driven Text I...

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Jun 12, 2023

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Version/s: 2021.3.27f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a22, 2023.3.0a1, 7000.0.0a1

How to reproduce:1. Run the attached project on an Apple with tvOS 16.2. Using a controller/gamepad, select the Input field3. Attemp... Read more

0
votes
Active

Custom Render Texture text in Shader Graph’s Graph Inspector’s Active Ta...

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Sep 25, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Unlit Shader Graph (Assets > Create &... Read more

0
votes
Fixed

[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine

Linux

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Mar 07, 2016

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Version/s: 5.3.3p3

-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro:--build a empty x86 linux proje... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

[Linux] Player window can't be resized when the player is started in Ful...

Linux

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b15, 2022.1

Reproduction steps:1. Open the attached project ("1372700_repro.zip")2. Build and Run the project: File > Build Settings > Bui... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

2
votes
Fixed

GL_INVALID_FRAMEBUFFER_OPERATION errors prevent UI render when building ...

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Jun 13, 2023

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Version/s: 2021.3.26f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19, 2023.3.0a3

How to reproduce:1. Open the user-attached project “samples-playground”2. Click Build and Run3. Observe the built project Expected r... Read more

0
votes
Active

Object.Destroy performs significantly worse compared to 2022.3

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Extract the “IN-115094.zip → Build” archive2. Open the Editor3. Open the Command Prompt4. Run the “ZR.exe” with ... Read more

0
votes
Fixed

Canvas scaling does not update when scaling Camera in orthographic mode

UI

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Oct 13, 2016

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Version/s: 5.5.0b7

To reproduce:1. Open the scene2. Change "Size" field in orthographic camera3. Notice how canvas size does not change in Scene view (... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

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