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0
votes
Fixed

[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project2. Open Scenes/SampleScene3. Select Main Camera's H... Read more

0
votes
Fixed

Shadows appear/disappear depending on the Camera rotation when the Fog M...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached project2. Open 'SampleScene' and enter the Play mode3. Hold the right mouse button in G... Read more

0
votes
Not Reproducible

[URP]Material emits bright light in Scene View when the HDR setting is t...

Package: Scriptable Render Pipeline Universal

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Oct 16, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open attached project2. Open Scenes/WaterThing23. Open Scene View4. Double click on Water gameobject in the Hier... Read more

0
votes
Fixed

[XR][URP] renderViewportScale doesn't fill whole view after scaling

Package: Scriptable Render Pipeline Universal

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Oct 19, 2020

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Version/s: 10.1

using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more

0
votes
Fixed

[URP][2D] Vertices stays selected when switching between multiple Shadow...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 10.0.0

How to reproduce:1. Open attached "case1281920" and scene "SampleScene"2. In the Hierarchy window select "Shadow Caster" game object... Read more

0
votes
Fixed

[Terrain][URP] Wave artifacts appear on Terrain when Draw Instanced is e...

Package: Scriptable Render Pipeline Universal

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Jul 20, 2020

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Version/s: 10.0.0-preview.26

Steps to reproduce:1. Force the attached project "TerrainNormal11.zip" to open with -force-gles322. In the Project window under "Ass... Read more

0
votes
Fixed

[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 7.3.1

Repro steps:1. Open attached project2. Switch build target to Android3. Build and Run the “Bug” on an Android device Actual: The two... Read more

2
votes
Fixed

[URP][2D] 2D Light on a rotated sprite is skewed when using Normal Map a...

Package: Scriptable Render Pipeline Universal

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Oct 19, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached project("2D Lights Repro.zip")2. Select "circle sprite" in "Container - Rotated & N... Read more

0
votes
Won't Fix

Shadow Bias values are not converted from Builtin to URP, "Use Pipeline ...

Package: Scriptable Render Pipeline Universal

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Oct 21, 2020

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Version/s: 10.0.0-preview.26

To reproduce:1. Create a new project in Builtin;2. Add Directional, Spot Lights to the scene (also happens with Point Lights in this... Read more

0
votes
Fixed

[WebGL][URP] Loaded Scene is empty and warning is spammed in the Console...

Package: Scriptable Render Pipeline Universal

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Oct 09, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the attached project's "case_1283816-Project.zip" Scene labeled "LevelTest"2. Enter the Play Mode3. Press t... Read more

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