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Decompressing DeflateStream swallows exceptions when they are thrown by ...
Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run the Edit Mode test Expected result: The... Read more
NativeArray appears as disposed of when updating the safety handle of a ...
Steps to reproduce: 1. Open the user’s attached project 2. Open Window > General > Test Runner 3. In the Test Runner window switch t... Read more
Undefined Behaviour with Vulkan and URP on Android Platforms when using ...
Reproduction steps: 1. Open the user’s attached project “case-0000000.zip” 2. Build and Run the project using an Android build 3.... Read more
The image is not displayed in a window when the image Y axis is flipped
1. Open the user-attached “DeleteMeNow.zip” project 2. Open the test window in Window -> UI Toolkit -> TestFlip 3. Observe the dis... Read more
Light is not fully displayed when Lightmap Encoding is set to Low or Med...
Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/lightbake_error.unity“ Scene 3. Navigate to Edit > Pr... Read more
Crash on GameObject::IsActive when dragging a Prefab to a Scene
Reproduction steps: 1. Open the user’s attached project 2. In the Project Window find “Hollow” Prefab 3. Drag “Hollow” Prefab into t... Read more
[Android] ViewportPointToRay coordinates are incorrect when TargetDispla...
How to reproduce: 1. Open the attached “test_13420.zip“ project 2. Build and Run the “SampleScene“ Scene on Android 3. In the Sce... Read more
IL2CPP Build fails when UniTask variable is declared in the struct
Reproduction steps: # Open the attached project (“IL2CPPUniTaskBug.zip“) # Select Scene Assets/Scenes/SampleScene # Build Proje... Read more
[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...
Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce... Read more
Scene focus incorrectly focuses on an GameObject when the GameObject has...
Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/SampleScene” scene 3. In the Hierarchy window select “Cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material