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0
votes
Fixed

Crash on "PackTextureAtlas" when creating an atlas of zero pixels Textur...

Graphics - General

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Jun 20, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Play the scene- Unity crashes at this point Expected result: unity should not cra... Read more

0
votes
Won't Fix

Hierarchy does not display Scene objects when used with Hierarchy Plugin...

Scene Management

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Jun 20, 2018

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Version/s: 2018.2.0x

How to reproduce:1. Download and open attached project "20.06.2018 - Nested Prefab Test"2. Observe Hierarchy window Expected result:... Read more

0
votes
Fixed

[OpenGL] Unity can only read 1 mipmap from ".KTX" textures when the text...

Mobile

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Jun 03, 2018

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Version/s: 2017.4.1f1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter "SampleScene" scene3. See the difference between the two Game Objects... Read more

0
votes
Fixed

Physics.RebuildBroadphaseRegions produces no error with any of the World...

Physics

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Jun 20, 2018

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Version/s: 2018.3.0a1

How to reproduce: 1. Open any (new) project2. Import attached script3. Attach the script to any gameobject4. Set the World Extents X... Read more

1
votes
Won't Fix

[Metal][macOS] Performance decrease with Metal Graphics API compared to ...

MacOS

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Jun 18, 2018

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Version/s: 2018.1.1f1

To reproduce:1. Open attached project;2. Set Graphics API for Mac to OpenGL Core;3. Build and run the Courtyard scene;4. Wait for th... Read more

0
votes
Fixed

[GLES3] Post process anaglyph shader doesn't render

Graphics - General

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Jun 11, 2018

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Version/s: 2018.1.0b7, 2018.1.3f1

Reproduction steps:1. Open the attached project.2. Build and run it to WebGL or Android using GLES3 graphics API. Actual behavior:- ... Read more

0
votes
Fixed

Create "Prefab Variant" option is enabled even when no prefab is selected

Scene Management

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Jun 19, 2018

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Version/s: 2018.2.0x

Create prefab variant option is enabled even when no prefab is selected. It is always enabled by default when a new project is creat... Read more

0
votes
Won't Fix

Shader that uses SV_RenderTargetArrayIndex and geomery shader is not com...

Shaders

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Jun 20, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project OR QA attached project in comment2. Go to Player Settings and set Graphics API t... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line and bold name) doesn't a...

Physics

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Jun 21, 2018

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Version/s: 2018.3.0a2

Override indicator (It's a blue line which comes next to the edited property and the property name being bold) doesn't appear on cha... Read more

0
votes
By Design

Cannot enable Emission when using Material EnableKeyword

Graphics - General

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Jun 09, 2018

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Version/s: 2018.1.1f1

How to reproduce:1. Open user's project2. Go to Assets > Test, it should create materialThe material in Project Explorer looks gr... Read more

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