Search Issue Tracker
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps:1. Open the attached project "Case_1382446"2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
Missing IL2CPP methods errors are thrown on every new build when using I...
Different console errors regarding missing/invalid IL2CPP methods and types are thrown on every new build when using IL2CPP strippin... Read more
[iOS] Xcode builds contain a reference to profile.json
Reproduction steps:1. Create and open a new project2. Switch the platform to iOS3. Build the project to Xcode4. In the Navigator win... Read more
[Android][Profiler] "Sending message header failed (0)" Warning message ...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that "Autoconnect Profiler" is enabled4. Open th... Read more
Editor freezes when Running EditMode tests in batchmode
How to reproduce:1. Download the user's attached "Build-Error.zip"2. Open the "__build-script.bat" in a text editor3. Change ... lin... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
Material names are displayed with the ending "Mat" after importing *.obj...
How to reproduce it:1. Create a new empty project2. Download "Test.zip" and extract it3. Move "Object.obj" and "materials.mtl" to th... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce:Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2Not reproducible with: 2019.4.3... Read more
Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...
Reproduction steps:1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK"2. Launch Unity with "-d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh