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FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps: 1. Open the attached project "Case_1382446" 2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
Missing IL2CPP methods errors are thrown on every new build when using I...
Different console errors regarding missing/invalid IL2CPP methods and types are thrown on every new build when using IL2CPP strippin... Read more
Player crashes when disposing of a NativeArray
Reproduction steps: 1. Open the attached project “IN-15295.zip” 2. Click Edit > Build And Run 3. Press “F” to engage in dialogue ... Read more
[iOS] Xcode builds contain a reference to profile.json
Reproduction steps: 1. Create and open a new project 2. Switch the platform to iOS 3. Build the project to Xcode 4. In the Navigator... Read more
Visual Effect Graph doesn't render third particle or renders it as a bla...
How to reproduce: # Open the user-attached project (FantasyBowFishing.zip) # Open the “ParticleTest“ scene from “Assets/Scenes“ ... Read more
Editor freezes when Running EditMode tests in batchmode
How to reproduce: 1. Download the user's attached "Build-Error.zip" 2. Open the "__build-script.bat" in a text editor 3. Change ... ... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
Material names are displayed with the ending "Mat" after importing *.obj...
How to reproduce it: 1. Create a new empty project 2. Download "Test.zip" and extract it 3. Move "Object.obj" and "materials.mtl" to... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce: Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2 Not reproducible with: 2019.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture