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Button input from Oculus Touch prevents future reading of button input f...
this has been pushed to trunk Read more
EditorPrefs.GetString's default value can not be null
To reproduce:1. Open attached project2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more
[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, w...
Reproduction steps: 1. Open the attached project.2. Play the "entry" scene.3. Wait until scene changes to the "test1" scene(~5 secon... Read more
Painter2D.BezierCurveTo Bezier curve is rendered with an artifact when t...
Reproduction steps:1. Open the attached ‘1316416' project2. Go to the ‘Tools → Bezier Bugs’3. Observe the drawn curve Expected resul... Read more
CPU implementation of À-Trous filter not working as expected
The CPU implementation of the A-Trous filter has the following issues: As part of the decomposition, the filter computes the product... Read more
[Animation] Animation State transition text are getting overlapped with box
[Animation] Animation State transition text are getting overlapped with box Steps to Reproduce:1. Create a new Project2. Hierarchy &... Read more
[Linux][Vulkan] HDRP template freezes Editor
How to reproduce:1. Open the user-attached project (TestTrackSampl.zip)2. Observe the crash (If the Editor doesn't crash immediately... Read more
[Android] Player crashes on GpuProgramParameters::operator=(GpuProgramPa...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player R... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
[IL2CPP] Build process fails with StackOverflowException when building f...
To reproduce: 1. Download the attached project "TestUnity.zip" and open in Unity2. Open "SampleScene" scene3. Set Scripting Backend ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed