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Additional input modal is sometimes displayed at a random location when ...
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Click on the + button in the top left Choose ... Read more
Crash on tlsf_free when calling "UnloadResources" with the "OnDisable" f...
How to reproduce:1. Open the attached "UnloadCrash" project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode, Le... Read more
Install from git URL & by name panels misplaced in the UI
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Click on the + button in the top left Choose ... Read more
Reflections are not rendered in Play mode when Play Maximized is selected
How to reproduce:1. Open the “IN-82187_repro“ project2. Open the “scene“3. In the Game view tab select “Play Maximized“4. Enter Play... Read more
Collider list references are missing in Build when Prefab is instantiate...
Reproduction steps:1. Open the attached “TEST_BUILTIN.zip” project2. Open the “Bugtest” Scene3. Build and Run the project4. Observe ... Read more
UnityYAMLMerge cannot open files when using long file paths on Windows
How to reproduce:1. Make sure long file paths are enabled2. Extract SceneFile.zip file to a directory structure that exceeds the def... Read more
[Android] "/memfd:jit-cache" and "/memfd:jit-zygote-cache" heavy runtime...
Steps to reproduce:1. Create a new project2. Switch to Android and build3. Open Memory Profiler4. Capture a snapshot of the device5.... Read more
Crash on BufferD3D12::BeginWrite when enabling water exclusion in the Un...
Reproduction steps:1. Open the attached project "CrashRepro"2. Select “Water Sample Description“ GameObject in the Hierarchy window3... Read more
Crash when entering play mode on a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: Play mode startsActual result: E... Read more
Crash on ves_icall_System_Runtime_InteropServices_Marshal_QueryInterface...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: Play mode startsActual result: E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets