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13
votes
Fixed

[WSA] XMLSerializerException thrown when running the IL2CPP build

Universal Windows Platform

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Mar 03, 2017

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Version/s: 5.6.0b10

Steps to reproduce:1. Open the attached project (XMLTest.zip)2. Open the Assets/Game.unity scene3. Switch platform to Windows Store4... Read more

0
votes
Fixed

Errors in Console 'Dynamic batching: index buffer destination is NULL' w...

Graphics - General

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Mar 03, 2017

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Version/s: 5.6.0b9

Steps to reproduce: 1) Download attached project 'DynamicBatch.zip' and open in Unity2) Open scene 'CampaignStage_2' and press Play3... Read more

0
votes
Fixed

IL2CPP cannot marshal System.Uri in Windows Runtime scenarios.

IL2CPP

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Mar 03, 2017

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Version/s: 5.6.0b10

When we use UWP's WebView class we get a marshalling exception. System.Runtime.InteropServices.MarshalDirectiveException: Cannot mar... Read more

0
votes
Fixed

Fully transparent cubes cause darkening in PVR with 0 backface tolerance

Progressive Lightmapper

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Mar 03, 2017

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Version/s:

Refer to: https://forum.unity3d.com/threads/progressive-lightmapper-in-5-6-beta-6.454362/page-2#post-2980244 When setting 0 backface... Read more

0
votes
Duplicate

Enabling/disabling cloth components through script crashes the editor

Physics

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Mar 03, 2017

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Version/s: 5.6.0b5

Enabling/disabling cloth components through script crashes the editor on weaker HDDs/CPUs.Could reproduce only once on SSD, noticabl... Read more

1
votes
By Design

Visual artifacts are created when 2 cameras are rendered in the Play mod...

Camera

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Mar 03, 2017

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Version/s: 5.6.0b10

To reproduce: 1.Download and open attached project.2.Check how play mode looks in preview before playing.3.Enter Play mode and notic... Read more

2
votes
Fixed

[macEditor] 'NSWindow warning: adding an unknown subview' when launching...

MacOS

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Mar 03, 2017

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Version/s: 2017.1.0a3

To Reproduce: 1. Open any Unity project on macOS project.2. Observe that in Editor.log: 2017-03-03 13:26:57.371 Unity[90009:12994172... Read more

0
votes
Duplicate

Editor crashes when the specific script with Graphic.Blit is assigned to...

Camera

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Mar 03, 2017

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Version/s: 5.6.0b10

Reproduction steps:1. Open the attached project "RenderIssue.zip";2. Open the Example.unity scene;3. Enter a play mode; Expected res... Read more

0
votes
Fixed

[Mobile] Realtime Reflection probes reflect objects as static

Global Illumination

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Mar 03, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'ReflectionAndroidCameraBug.zip' and open in Unity2) Open scene 'BugScene'3) Make s... Read more

0
votes
Fixed

[Oculus] Subtle lack of image stability with Oculus Rift

VR

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Mar 02, 2017

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Version/s:

There is a subtle lack of stability which is fixed by removing the kUnityVREventBeginStereoRendering driven call to s_Instance->G... Read more

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