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gameObject.SendMessage doesn't accept value as a function argument corre...
How to reproduce:1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip")2. Enter Play Mode3. Observe the Console Window Expe... Read more
New PSDs with transparency imported with white matte producing halo arou...
Unity 2018.2 removed the default behavior to generate a matte color for PSD files by effectively applying a dilation filter. A check... Read more
[ARCore] Importing ARCore SDK package for Unity results into errors rela...
How to reproduce:1. Open attached project and observe errors Expected result - Either we should change something from our side or in... Read more
Unity crashes when calling NetworkTransport.Send with a connectionId lar...
How to reproduce:1. Open attached project "case_1128967-STW-Magical-Dinosaurs_striped_2018.3.zip" and scene "LiudoMenu"2. Enter Play... Read more
[SRP] UV overlap view is broken both in HDRP and LWRP
Steps to reproduce: 1. Create a new project using either LWRP or HDRP template2. Navigate to the lighting window, and make sure that... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro:- download smaller project attached by QA in comment- open it with U... Read more
Unity packages are unnecessarily recompiled when any assembly definition...
Steps to reproduce:1. Download and open the attached project2. Create or delete an Assembly Definition Expected result: only Assembl... Read more
Disabling a NavMeshLink component in the Editor does not correctly remov...
How to reproduce:1. Open the user-submitted project ("NavMeshComponents.zip")2. Click on the "Link" GameObject3. Disable the "NavMes... Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce:1. Open user's attached project2. Navigate to Edit -> Project Settings -> Editor3. Under Version Control sect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved