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Audio (MPEG, streamed from disk) stutters when getting back to the game ...
To reproduce:1. Open project AudioBugs2. Build and run on iOS3. Press home4. Return to game Read more
Character Controller sets itself enabled on Stop() & Play
Steps to reproduce : - create a new scene and disable the default camera- add the first person controller to the scene- disable Char... Read more
Aniso Level remains at 0.
Regression from version: 3.5.6f4 (b81e0151ec83) - Create a new Render Texture- Select the "New Render Texture" in Project Browser- I... Read more
[Culling] When the gameobject of particleSystem is offscreen, the partic...
1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more
Make Fog in editor mobile gfx emulation match what ES11/20 is doing
The fog in editor is different from mobile devices.OpenGL use GL_FOG_HINT to control fog as per-vertex or per-pixel.In editor,it is ... Read more
Audio file size has different values in import settings and preview
To reproduce:1. Import wav file2. Change audio format to MPEG3. File size has different values in import settings and preview Read more
[AspectRatio] Built-in camera frustum gizmo does not take into account s...
To reproduce:1. Open project FrustumBugs2. Open scene CameraEditorAspectBug3. Click on camera4. Aspect ratio is ignored Read more
When using Gizmos.DrawFrustum, frustum drawing is improperly calculated ...
To reproduce:1. Open project FrustumBugs2. Open scene FrustumGizmoAspectBug3. Click on main camera4. Observe the frustum's preview i... Read more
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7.
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7. Repro Steps: 1. Use a bamboo wacom tablet, ensure latest... Read more
iOS6/Siri or Phone Call break audio
To reproduce:1. Build and run on iOS 62. Movie starts playing3. Bring up Siri / Phone Call / Alarm4. Tapping the screen afterward do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled