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[Networking] Console is flooding with "host id out of bound id {0} max i...
Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more
Game screen does not render after DeviceLost when using Camera.SetTarget...
Reproduction steps:1. Open project attached (RTTest.zip)2. Open the RBTest scene3. Hit play3. Detach game window and try to resize i... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
Rendering doesn't execute on multiple cores when Graphics Jobs are enabled
To reproduce: 1. Open attached project2. Build standalone project with Graphics Jobs enabled and graphics API set to Direct3D123. Op... Read more
Overlay shader rendered before particle system if order in layer > 0
Steps to reproduce:1. Open attached project2. Open test scene3. Observe that the object with overlay shader ir rendered before the p... Read more
Windows Standalone build crashes when Vulkan is enabled
To reproduce:1.Create empty project2.In Edit > Project Settings > Player > Set Vulkan as primary Graphics API3.Build the pr... Read more
RAM usage remains high after instantiating lots of game objects and then...
After instantiating many game objects, RAM usage rises as expected, but it doesn't drop to the previous level after exiting play mod... Read more
Drawing Vector4 field in the Inspector using PropertyField shows 4 diffe...
To reproduce: 1. Open attached project2. Select Cube in the Hierarchy3. Observe Mesh Renderer Component's Lightmap Tiling Offset pro... Read more
If the NavMesh Link Start/End point is changed at runtime the Agent jump...
How to reproduce: 1. Open attached project2. Open scene LinkEndsTest.unity3. Play the scene4. In the Game View, click on the plane w... Read more
[iOS] Awake-Start order is different when loading multiple scenes
Reproduction steps:1. Open the attached "Str" project.2. Build and run it for iOS.- Two scenes are combined, first scene loads a sec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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