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Crash on ProcessSceneBeforeExport when analyzing selected Addressables r...
How to reproduce:1. Open the attached “IN-116475” project2. Navigate to Window > Asset Management > Addressables > Analyze3... Read more
UI Builder Data Path Source List starts flickering and scrolling when tr...
Steps to reproduce: Open the attached project Open testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add Bin... Read more
Progress Bar disappears when switching applications on a second monitor ...
How to reproduce:1. Create and run a process that will show the EditorUtility.DisplayProgressBar()2. On a second monitor, use Cmd-Ta... Read more
Crash on DeletePrefabInstanceObjectsForMissingPrefabs when opening a spe...
How to reproduce:1. Open the attached “IN-117928” project2. Observe the crash Reproducible with: 6000.2.0b13, 6000.2.8f1, 6000.3.0b6... Read more
HDR images are compressed incorrectly with default settings on Android P...
Reproduction steps:1. Open the attached “IN-119744“ project2. In the Project window, find and select the “Assets/Media/Jumanji/Conte... Read more
Multiple errors thrown in the Console after installing Graph Toolkit pac...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Graph Toolkit package by name (use com.unity.... Read more
UI Builder Setting Data Binding Type to Unity.UIToolkit.Editor Style Pro...
Steps to reproduce: Open the attached project Open the testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add... Read more
UxmlNamespacePrefix does not apply when using UIBuilder documents
Reproduction steps:1. Open the attached project "ReproProj"2. Open UI Builder (Window > UI Toolkit > UI Builder)3. Click Proje... Read more
3D Placement Mode dropdown is not aligned and too far to the right side ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Preferences window (Unity > Settings) Sel... Read more
Reordering Enum Values in VFX Graph Uint Property expands the “Value” fi...
Steps to reproduce:1. Create project Unity project using High Definition 3D Template2. Create VFX Asset in Project window (Window &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject