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InspectorElement and AnimationMode memory leak when selecting different ...
How to reproduce:1. Extract and open the attached “IN-119490.zip“ project2. Ensure that the Inspector tab is open3. Click multiple t... Read more
[Linux] Highlighted GameObject is not shown in the Inspector
Reproduction steps:1. Create a new project2. Select one of the GameObjects in the Hierarchy3. Move another GameObject in the Hierarc... Read more
Custom attribute type is not preserved when inserting a template to the VFX
Steps to reproduce: Import the attached VFX Open VFX.vfx and Template.vfx Insert Template.vfx template to VFX.vfx Observe the Blackb... Read more
Dimensions of SVG Asset with clipped mask differ when using "Antialiased...
Reproduction steps:1. Open the attached project "ReproProj"2. Drag and Drop “Asset 45.svg” into the Project window3. In the Project ... Read more
[Android][iOS] The Input field caret moves back to the end of the text w...
Reproduction steps:1. Open the attached “IN-119675“ project2. Build and Run the Android or iOS Player3. Select the InputField in the... Read more
A specific project freezes when Content Size Fitter's Horizontal Fit is ...
How to reproduce:1. Open the attached “IN-114839“ project2. Open the “CJKBug“ scene3. In the Hierarchy window, navigate to “Canvas &... Read more
Adaptive Probe Volume “Open” button closes the existing RPAsset window a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
Sprite Mode defaults to "Multiple" instead of "Single" when switching th...
Reproduction steps:1. Open the attached “IN-118403“ project2. In the Project window, find and select the “right-arrow(1)” asset3. In... Read more
Crash on Coroutine::CleanupCoroutineGC when running tests that assigns a...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Go to “Window/General/Test Runner” and open the Edit... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked