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Conversion errors from JavaScript -> C#
1) The .length property of an array needs to be converted to .Length in C#.2) Even though using explicit typed variables in JS, the ... Read more
Change default encoding when creating files to UTF-8 with Signature
To reproduce:- Open attached project and launch "TestScene"- Hit Play- Observe the following behaviour: In Hierarchy View, select th... Read more
UdpClient instance is "corrupted" when iOS device suspended by "power" b...
To reproduce:-Create empty Unity project, create empty scene, attach the example script to gameobject and run on iOS device.-Tap on ... Read more
Crash when renaming a prefab after removing a component
Steps to reproduce : - open the project attached- locate the prefab in the "Prefabs B" folder- add a component to the prefab (i chos... Read more
Built project doesn't show correctly encoded Japanese letters in player ...
To reproduce:1.Open attached project, check Input settings, notice input tabs named in Japanese letters .2.Build and run project.3.C... Read more
Instantiated Hinge Joint changes behaviour when saving and reloading pro...
Look the user's description and video. Open the "Main Scene", you should see an instantiated "Door", and hit play! Walk to the door,... Read more
UNITY_EDITOR_WIN and UNITY_EDITOR_OSX missing from docs
Can you add please definitions : UNITY_EDITOR_WINUNITY_EDITOR_OSX Read more
Audio (MPEG, streamed from disk) stutters when getting back to the game ...
To reproduce:1. Open project AudioBugs2. Build and run on iOS3. Press home4. Return to game Read more
Character Controller sets itself enabled on Stop() & Play
Steps to reproduce : - create a new scene and disable the default camera- add the first person controller to the scene- disable Char... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class